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VEIN Server-Tools

VEIN Config Generator

Erstelle einen fertigen [ConsoleVariables]-Block für die Engine.ini deines VEIN-Dedicated-Servers. Stelle PvP, Zombies, Horden, Tag-Nacht-Tempo, Loot-Knappheit und XP ein und kopiere oder lade das Ergebnis herunter.

Schnelle Voreinstellungen

Allow players to damage each other. Turn off for a pure PvE / co-op server.

Allow players to damage structures built by others. Tie to PvP for raiding, or off to protect bases.

Master toggle for any damage to built structures and bases.

Structures slowly decay unless maintained by a utility cabinet. Off keeps bases permanent.

Zombie hit points. Higher means tankier zombies.

Multiplier on damage zombies deal to players.

Movement-speed multiplier for zombies.

How far zombies can see you.

How well zombies hear noise like gunshots.

Allow zombies to climb obstacles. Off makes walls far more effective.

Zombies can only be killed by headshots. Hardcore aiming challenge.

Players who die always turn into a zombie.

Chance per zombie hit to infect the player. 0 disables infection.

Engine.ini

; VEIN Engine.ini config generated by DoomHosting
[ConsoleVariables]
vein.PvP=1
vein.BuildObjectPvP=1
vein.BaseDamage=1
vein.BuildObjectDecay=1
vein.Zombies.Health=40
vein.Zombies.DamageMultiplier=1
vein.Zombies.SpeedMultiplier=1
vein.Zombies.SightMultiplier=1
vein.Zombies.HearingMultiplier=1
vein.Zombies.CanClimb=1
vein.Zombies.HeadshotOnly=0
vein.AlwaysBecomeZombie=0
vein.ZombieInfectionChance=0.01
vein.AISpawner.Enabled=1
vein.AISpawner.SpawnCapMultiplier=1
vein.AISpawner.SpawnCapMultiplierZombie=1
vein.AISpawner.HordeMode=0
vein.AISpawner.Hordes.ChancePerMinute=0.05
vein.AISpawner.Hordes.Duration=120
vein.AISpawner.Hordes.MaxDistance=25000
vein.Time.TimeMultiplier=16
vein.Time.NightTimeMultiplier=3
vein.Time.ContinueWithNoPlayers=0
vein.Time.StartOffsetDays=0
vein.Calendar.WaterShutoffTimeDays=30
vein.Calendar.ElectricalShutoffTimeDays=46
vein.Scarcity.Difficulty=2
vein.ContainersRespawn.Enabled=1
vein.ContainersRespawn.Interval=10800
vein.Stats.XPMultiplier=1

Füge diese Zeilen per FTP unter [ConsoleVariables] in Vein/Saved/Config/LinuxServer/Engine.ini ein und starte den Server anschließend neu. Die Werte entsprechen dem Config-Menü des In-Game-Admins (drücke \). VEIN befindet sich im Early Access, daher können sich Einstellungen zwischen Updates ändern.

VEIN Engine.ini Konsolenvariablen

Alle vein.* Einstellungen, die dieser Generator schreibt, samt Standardwert. Füge sie im Abschnitt [ConsoleVariables] der Engine.ini hinzu.

vein.PvP

1

Allow players to damage each other. Turn off for a pure PvE / co-op server.

vein.BuildObjectPvP

1

Allow players to damage structures built by others. Tie to PvP for raiding, or off to protect bases.

vein.BaseDamage

1

Master toggle for any damage to built structures and bases.

vein.BuildObjectDecay

1

Structures slowly decay unless maintained by a utility cabinet. Off keeps bases permanent.

vein.Zombies.Health

40

Zombie hit points. Higher means tankier zombies.

vein.Zombies.DamageMultiplier

1

Multiplier on damage zombies deal to players.

vein.Zombies.SpeedMultiplier

1

Movement-speed multiplier for zombies.

vein.Zombies.SightMultiplier

1

How far zombies can see you.

vein.Zombies.HearingMultiplier

1

How well zombies hear noise like gunshots.

vein.Zombies.CanClimb

1

Allow zombies to climb obstacles. Off makes walls far more effective.

vein.Zombies.HeadshotOnly

0

Zombies can only be killed by headshots. Hardcore aiming challenge.

vein.AlwaysBecomeZombie

0

Players who die always turn into a zombie.

vein.ZombieInfectionChance

0.01

Chance per zombie hit to infect the player. 0 disables infection.

vein.AISpawner.Enabled

1

Master toggle for all AI / zombie spawning.

vein.AISpawner.SpawnCapMultiplier

1

Scales the total number of AI in the world. Lower for performance on busy servers.

vein.AISpawner.SpawnCapMultiplierZombie

1

Scales the zombie population specifically.

vein.AISpawner.HordeMode

0

Keeps the world in a heightened horde state at all times.

vein.AISpawner.Hordes.ChancePerMinute

0.05

Probability each minute that a horde event triggers.

vein.AISpawner.Hordes.Duration

120

How long a horde event lasts once it starts.

vein.AISpawner.Hordes.MaxDistance

25000

Maximum distance from players that horde zombies spawn (cm).

vein.Time.TimeMultiplier

16

How fast time passes. Higher means shorter days. 1 is real-time.

vein.Time.NightTimeMultiplier

3

Additional time speed applied at night to shorten dangerous hours.

vein.Time.ContinueWithNoPlayers

0

World time keeps advancing while no players are online.

vein.Time.StartOffsetDays

0

Start a fresh world this many in-game days in.

vein.Calendar.WaterShutoffTimeDays

30

In-game day the town water supply stops working.

vein.Calendar.ElectricalShutoffTimeDays

46

In-game day the electrical grid shuts down.

vein.Scarcity.Difficulty

2 - Default

How sparse loot is across the world. Higher is a harder survival economy.

vein.ContainersRespawn.Enabled

1

Looted containers refill with new loot over time.

vein.ContainersRespawn.Interval

10800

Time between container loot refills. 10800 is 3 hours.

vein.Stats.XPMultiplier

1

Multiplier on skill experience gained.

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